var renderer = new v3d.WebGLRenderer(); renderer.setSize(window.innerWidth, window.innerHeight); document.body.appendChild(renderer.domElement); var camera = new v3d.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 500); camera.position.set(0, 0, 100); camera.lookAt(0, 0, 0); var scene = new v3d.Scene();
//create a blue LineBasicMaterial var material = new v3d.LineBasicMaterial({ color: 0x0000ff });
var geometry = new v3d.Geometry(); geometry.vertices.push(new v3d.Vector3(-10, 0, 0)); geometry.vertices.push(new v3d.Vector3(0, 10, 0)); geometry.vertices.push(new v3d.Vector3(10, 0, 0));
var line = new v3d.Line(geometry, material);
scene.add(line); renderer.render(scene, camera);