功能特性
Verge3D工具包功能特性列表
编译中 - m@funjoy
功能 | 特性描述 |
创建内容 | Verge3D资产可通过以下工具创建:
导出的文件亦可压缩为LZMA / XZ格式。 |
材质系统 | Verge3D for 3ds Max支持的材质: Verge3D for Blender支持的材质:
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Lights and Shadows | Verge3D supports the following light types:
Verge3D supports casting shadows from directional, point and spot light sources:
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灯光与阴影 | Verge3D支持以下灯光类型:
Verge3D支持从平行光、点光源和聚光灯投射阴影: Verge3D supports casting shadows from directional, point and spot light sources:
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应用管理 | 应用管理器(App Manager)是一个轻量化的管理工具:
应用管理器(App Manager)可以从Blender与3ds Max中直接打开。 |
动画 | Verge3D支持以下类型的动画:
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可视化编程 | Verge3D拼图系统(Verge3D Puzzles)是一种可视化逻辑环境,允许以拖放方式快速创建交互式场景,拥有以下模块:
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编程 | 可以使用JavaScript修改应用程序源文件或通过在Puzzles中集成代码来添加应用程序功能。 Verge3D基于开源库Three.js,并通过v3d或THREE命名空间公开其API。因此,Verge3D中可以复用任何现有的Three.js代码。 |
发布 | 您可以通过以下方式发布您的创作内容:
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UI and HTML Layout | Interface layouts, created using external WYSIWYG editors, can be linked with Puzzles to trigger changes to a 3D scene being rendered in the browser and vice versa. The following website builders are tested and known to work:
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UI与HTML布局 | 使用外部所见既所得编辑器(WYSIWYG editor)创建的界面布局可以与Puzzles链接,以触发对在浏览器中呈现的3D场景的更改,反之亦然。 以下网页设计工具已经过测试可用于Verge3D生产流程:
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服务器端功能 | Verge3D附带了一个WordPress插件。WordPress是目前最流行的内容管理系统(CMS)。该插件包括以下功能:
除此之外,Puzzles可视化逻辑编辑器还支持通过网络以JSON,CSV或纯文本格式发送/检索数据的模块。 |
后期特效 | 拼图编辑器中可以启用以下特效:
除此之外,可用JavaScript启用以下效果:
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虚拟现实 | 支持WebXR和WebVR(通过兼容性支持模块)。 |
着色器 | 可以使用OpenGL ES着色语言2.0(WebGL 1.0)或3.0(WebGL 2.0)添加自定义着色器(Shaders)。 |
Physics | The physics module enables for collision detection, dynamically moving objects, support for characters and vehicles, springs, ropes and cloth simulation. As of version 2.11, physics simulations can be created and controlled without coding via Puzzles. |
Audio | Background music and/or event sounds can be added with Sound Puzzles to be triggered by the user. |
Demos and Examples | Over 150 coding examples and a series of fully-featured 3D apps including:
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Import Formats | In addition to glTF 2.0 you can import the following formats. Geometry/Materials:
Animation:
Images:
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Export Formats | In addition to glTF 2.0 you can export to the following formats:
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Camera Controls | These camera control modes are available out-of-the-box:
These camera control modes can be enabled with JavaScript:
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3D Primitives | You can load geometry exported from any modelling suite. In addition to that, the following 3D primitives can be created with JavaScript:
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