# 视口预览

## 视口预览（Blender 2.79内部）

视口预览功能已在App Manager创建的默认Blender项目中可用。如果您未使用App Manager创建资产文件，请参阅下文，了解有关如何启用的信息。

要在Blender 2.79中为Blender内部材质启用更好的视口预览，请在“ **视口着色”**&#x83DC;单中选择“ **材质** ” 。![](https://www.soft8soft.com/docs/files/viewport_preview_blender/viewport-settings-blender1.png)

同样在**Shading**面板上选择**GLSL**并在**Display**面板上启用**World Background** - 这两个面板都可以在**Properties**窗口中找到（依次用**N**快捷键显示）。![](https://www.soft8soft.com/docs/files/viewport_preview_blender/viewport-settings-blender2.png)

或者，您也可以启用“ **背面剔除”**&#x4EE5;隐藏Verge3D渲染中不可见的所有曲面。


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